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Gaea | Terragen | Vue | Houdini - Landscape / Terrain / Texture Generation

We’re seeking a 3D artist experienced in sculpting realistic natural environments, including terrains, valleys, foliage, and other landscape features. The project may evolve to include architectural visualization within the generated environment. We’re looking for high-quality assets that can be exported as texture maps and integrated into real-time engines such as Unity and Unreal. The ideal candidate is comfortable with procedural generation techniques while also skilled in hand-detailing and shaping terrain to accommodate elements like buildings, roads, and park areas. Please provide portfolio work and examples.