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Versatile Rendering Expert Needed

Senior Polyglot Graphics Engineer Real-Time & Offline Rendering | Remote-first (2-month onboarding in Ireland) Why this role? You’ll own breakthrough rendering and simulation features that simply don’t exist yet. If turning fresh research papers into production code excites you—and you’re equally happy squeezing the last millisecond out of a the CPU/GPU or debugging a Monte-Carlo integrator—this is your playground. What you’ll do Design & ship advanced real-time and offline rendering applications in C/C++, C#, Python, TypeScript—locally and in the cloud. Prototype novel graphics & physics algorithms and harden them for production. Integrate simulation and numerical optimisation (FEM, Cosserat rods, etc.) directly into the...