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Our patented product has won an award at MIT's annual VR/AR Hackathon for its unique potential to introduce a greater immersion experience while also making it a healthier experience by incorporating the player's lower body to actually be an integral part of the experience. The reader should look at our website sitflow.com in the section describing the video gaming potential. We have already sold over 20,000 units in 82 countries but never used for video gaming. Its primary function is to provide non-conscious light exercise to people of all ages obtain non-conscious exercise while sitting. the medical benefits have been validated by Mayo Clinic and University of Illinois, Chicago among others with peer-reviewed published studies. We are now prepared to explore the opportunities in the gaming world.. The successful candidate will have an opportunity to become an equity partner.