matchmaking and collaboration platform designed to connect streamers, creators, and artists across gaming, music, and other creative fields. The platform simplifies collaboration by allowing users to select a category (e.g., games, music), find potential partners, and coordinate live sessions with ease. Build a fully integrated web application that includes user authentication, real-time matchmaking, profile customization, marketplace functionality, and creator analytics. The platform should be scalable, visually engaging, and optimized for seamless cross-category collaboration. Core Features: • User Profiles with badges, achievements, and collaboration history • Matchmaking System to link up creators based on content preferences, availability, and goals • Marketplace for digital goods, services, and sponsorship opportunities • Creator Dashboard with performance analytics and engagement insights • Monetization Tools: premium subscriptions, affiliate links, donation options, and exclusive content access Tech Stack (Preferred): React or Vue (frontend), Node.js/Express (backend), PostgreSQL or MongoDB (database), WebSockets or Firebase (real-time updates), and AWS or Vercel (hosting/deployment)
Keyword: Software Development
Price: $35.0
No-Code Development Plugin Development Bubble.io API Integration Responsive Design JavaScript HTML Automation Google Analytics Minimum Viable Product Web Application Product Management Coaching
Description We’re looking for a strategic and detail-oriented freelancer to support the discovery and planning phase of a community college website redesign (higher education or similar relevant experience strongly preferred). This project is already in motion, and your...
View JobWe are seeking an experienced Back End Software Developer to support our team in developing and maintaining software solutions using ASP.NET technologies. The ideal candidate will have strong expertise in Visual Studio, Microsoft Azure, and Microsoft Dynamics 365. You w...
View JobJump and Dive buttons with temporarily disabled collisions for a vehicle in a racing game with transparent stacked tracks in Unreal Engine 5.2 - Chaos Vehicles.
View Job